simulation

Novel moving, handling and extraction simulation for students in a soft play area

Of the 50 students who were invited to the simulation activity, 45 attended and 43 gave written consent and took part in the study (96%). Participants were in a broad range of age (18–47 years) and...

Effects of simulation training on student confidence in de-escalation skills

This evaluation is a descriptive account of the implementation of a training session to develop student self-perceptions of self-awareness and self-regulation in encountering clinical situations where...

Virtual reality: the future or a COVID-era plaster?

Using the Plan, Do, Study, Act (PDSA) improvement cycle, the Trust's in-house technology enhanced learning (TEL) team created scenarios using the XVR ‘on scene’ platform (XVR Simulation B.V, 2022)....

Differential rater function over time (DRIFT) during student simulations

The primary objective of this study was to detect if there was a DRIFT in the ability of the raters on successive tests during the day—essentially, a fatigue effect..

Remote-facilitated mental simulation to bridge the theory-practice divide

Simulation education allows clinical environments to be replicated so participants can learn, train, rehearse and be assessed (Khan et al, 2011). Benishek et al (2015: 3) describe the three main...

Building ad-hoc team social capital through simulation

Social capital is seen as a valuable asset to both individuals and groups within organisations or communities. The amount of capital an individual or group holds can shift as relationships change or...

A high-impact approach to death and dying training

The scenario that we have been using now, which has the best and highest impact on our students is: ‘92-year-old female patient, not alert and unresponsive’..

Safe transfer of simulation-based intubation skills to patients in cardiac arrest

This quasi-experimental study was performed at the pre-hospital unit in the North Denmark Region from February 2010 to December 2012, over a total of 35 months, including the 1-month training period..

Using consensus group methods to improve simulation using immersive media in paramedicine

Weighted participant feedback is shown in figure 3. Two areas of consensus emerged in the focus group that indicated the value of the use of immersive media within simulations according to the...

Spotlight on Research

As the title alludes to, this study took place across 10 European emergency medical services with the aim of determining if real-time objective feedback, while training on manikins, improves CPR...